Part One contains four Max for Live devices focused on controlling Ableton Live via the Live Object Model, covering Clip Gain, Clip Nudge, and Clip Pitch functionality. Each device does one specific job and does it well.
Modular Series LE Part ONE
A PACK OF FOUR PARTS – PART ONE!
UPDATED: Now compatible with Live 11
- Clip Gain
- Clip Nudge
- Clip Pitch
USER GUIDE: Modular Series XL USER GUIDE
Modular Series LE Part ONE
A PACK OF FOUR PARTS – PART ONE!
UPDATED: Now compatible with Live 11
- Clip Gain
- Clip Nudge
- Clip Pitch
USER GUIDE: Modular Series XL USER GUIDE
Additional information
| MaxforLive | Control Devices |
|---|---|
| Ableton Live Compatibility | Ableton Live 10 Standard with MaxforLive, Ableton Live 10 Suite, Ableton Live 11 Standard with MaxforLive, Ableton Live 11 Suite, Ableton Live 12 Standard with MaxforLive, Ableton Live 12 Suite |
| Min. Requirements | Ableton Live 10 Standard with MaxforLive Installed or Ableton Live 10 Suite |
| OS | Mac, Windows |
Product reviews
No reviews yet. Be the first to review this product.
Modular Series LE Part ONE
Previously only available as part of the Modular Series XL, the Modular Series LE Part’s ONE to FOUR consists of MaxforLive devices dedicated to controlling Ableton Live via the Live Object Model .
Created in conjunction with MYR these devices really focus one Live’s API and what you can control, something no VST is going to be able to do!
Now updated for Live 11, these devices generally do one thing and do it well, you can use them by installing the .alp file from your download and drag then drop them from the packs section of Ableton Lives Browser.
Intended to appeal to the “Ronseal” principle (it’s a brand of outdoor varnish here in the UK) these devices do exactly what they say on the tin!
They’re designed in some cases yo focus on the currently playing clip within a track so will automatically update their focus when a new clip is launched, you can then MIDI Map the controls within the device to give you control over your live performance.
MODULAR SERIES LE PART ONE CONTENTS
CLIP GAIN
This device started out life with my frustration of trying to gain stage each of my audio clips ready for a DJ performance, my levels were all over the place after importing different tracks into Live and I wanted to make my changes at the clip level rather than having to ride the volume fader on the fly whilst performing in Session View.
With a simple MIDI Mappable Fader as the main control we’ve also added user configurable buttons for adding or misusing from the current dB value in any amount that you choose to define.
CLIP PITCH
Fingers crossed you’ve got the Ronseal principle by now, as with the Clip Gain device this exposes the Clip Pitch section of the currently playing clip to allow fine control by MIDI with both a dial and various buttons to increase or decrease the pitch on the fly.
CLIP NUDGE
Probably one of my most useful devices when trying to use Ableton Live alongside Serato in a Hybrid DJ / Live performance set up.
Regardless of how well the clips in Serato and Live are beat gridded there’s always occasions when one or another needs a nudge and this device gives MIDI mappable buttons to give the currently playing clip a minute (or massive you decide) nudge in either direction.
Particularly useful as the Track Delay isn’t available via the Live Object Model or MIDI mapping as adjusting it on the fly could lead to stability problems in Live.
ALSO AVAILABLE BY ISOTONIK STUDIOS – OKTOPUSH THREE | FOLLOW XL | ISOTONIK FX | PUSH MUTE MODE | SMART XL | MODULAR SERIES XL
Frequently Asked Questions
The pack has been updated for compatibility with Ableton Live 11 and above. You will need a version of Live that supports Max for Live, so Live Suite or a Live Standard licence with a separate Max for Live licence is required.
Yes, these are Max for Live devices so you will need either Ableton Live Suite or Ableton Live Standard with Max for Live enabled. They will not function without it.
Simply install the included .alp file and the devices will appear in the Packs section of Ableton Live’s browser, from where you can drag and drop them directly into your session.
Because these devices communicate directly with Ableton Live’s internal API via the Live Object Model, giving you control over clip-level parameters that no VST can access. They’re built specifically to interact with Live in ways that third-party plugins simply cannot.
Several of the devices are designed to focus on the currently playing clip within a track and will respond automatically as clips change, making them ideal for live performance and dynamic session control.
This is Part One of four standalone parts that make up the Modular Series LE, previously only available bundled within the Modular Series XL. Each part can be purchased individually, giving you the flexibility to pick up only what you need.
Important Information
V1.0.0 – Initial Release
Our Products are generally provided as Zip file downloads which in all cases will need to be extracted and saved to your hard drive prior to installation. Details on the different file type provided and what to do with them are below.
.alp Files – These are Ableton Live Packs and will either install directly into the Packs Section of the browser of Ableton Live or ask you to save them to your hard drive. For packs that install to the library, when you double click on them you will see a pop up window asking you to confirm that installation is ok as the files are described as “Legacy”. This is fine and you are ok to proceed, the packs are created using the format for an earlier version of Live and so remain compatible with the current version.
.amxd files – These are individual MaxforLive Devices and can be stored anywhere on your hard drive. We’d advise creating a folder for them and then adding that folder as a location within the Places section of Lives Browser.
END-USER LICENSE AGREEMENT FOR ISOTONIK STUDIOS SOFTWARE PRODUCTS.
PLEASE READ THE TERMS AND CONDITIONS OF THIS LICENSE AGREEMENT CAREFULLY BEFORE CONTINUING WITH THIS PROGRAM INSTALL.
This End-User License Agreement (referred to as “EULA”) is a legal agreement between an individual or a single entity (referred to as “LICENSEE”) and Isotonik Studios for the Isotonik Studios software product(s) which may include associated software components, media, printed materials, and “online” or electronic documentation (referred to as “SOFTWARE PRODUCT”). By installing, copying, or otherwise using the SOFTWARE PRODUCT, the LICENSEE agrees to be bound by the terms of this EULA.
This EULA represents the entire agreement concerning the program between the LICENSEE and Isotonik Studios and it supersedes any prior proposal, representation, or understanding between the parties. If the LICENSEE does not agree to the terms of this EULA, the LICENSEE should not install or use the SOFTWARE PRODUCT.
The SOFTWARE PRODUCT is protected by copyright laws and international copyright treaties, as well as other intellectual property laws and treaties. The SOFTWARE PRODUCT is licensed, not sold.
- GRANT OF LICENSE.
The SOFTWARE PRODUCT is licensed as follows:
(a) Installation and Use. Providing that the LICENSEE has paid any applicable license fees, Isotonik Studios grants the LICENSEE the right to install and use copies of the SOFTWARE PRODUCT on up to two computers in the LICENSEE’s possession that are running a validly licensed copy of the operating system for which the SOFTWARE PRODUCT was designed [e.g., Windows 10, macOS]. The computer(s) must be owned by the LICENSEE.
(b) Backup Copies. The LICENSEE may also make copies of the SOFTWARE PRODUCT as may be necessary for backup and archival purposes.
- DESCRIPTION OF OTHER RIGHTS AND LIMITATIONS.
(a) Maintenance of Copyright Notices. The LICENSEE must not remove or alter any copyright notices on any and all copies of the SOFTWARE PRODUCT.
(b) Distribution. The LICENSEE may not distribute registered copies of the SOFTWARE PRODUCT to third parties.
(c) Prohibition on Reverse Engineering, Decompilation, and Disassembly. The LICENSEE may not reverse engineer, decompile, or disassemble the SOFTWARE PRODUCT, except and only to the extent that such activity is expressly permitted by applicable law notwithstanding this limitation.
(d) Rental. The LICENSEE may not rent, lease, or lend the SOFTWARE PRODUCT.
(e) License transfer The LICENSEE may not transfer their license to the SOFTWARE PRODUCT to any third party. Any attempt to do so will be considered a violation of this EULA.
(f) Support Services. Isotonik Studios may provide the LICENSEE with support services related to the SOFTWARE PRODUCT for a period of 12 months following the date of purchase. Any supplemental software code provided to the LICENSEE as part of the Support Services shall be considered part of the SOFTWARE PRODUCT and subject to the terms and conditions of this EULA.
(g) Compliance with Applicable Laws. The LICENSEE must comply with all applicable laws regarding use of the SOFTWARE PRODUCT.
- TERMINATION Without prejudice to any other rights, Isotonik Studios may terminate this EULA if the LICENSEE fails to comply with the terms and conditions of this EULA. In such event, the LICENSEE must destroy all copies of the SOFTWARE PRODUCT in the LICENSEE’s possession.
- COPYRIGHT All title, including but not limited to copyrights, in and to the SOFTWARE PRODUCT and any copies thereof are owned by Isotonik Studios or its suppliers. All title and intellectual property rights in and to the content which may be accessed through use of the SOFTWARE PRODUCT is the property of the respective content owner and may be protected by applicable copyright or other intellectual property laws and treaties. This EULA grants the LICENSEE no rights to use such content. All rights not expressly granted are reserved by Isotonik Studios.
- NO WARRANTIES Isotonik Studios expressly disclaims any warranty for the SOFTWARE PRODUCT. The SOFTWARE PRODUCT is provided ‘As Is’ without any express or implied warranty of any kind, including but not limited to any warranties of merchantability, noninfringement, or fitness of a particular purpose. Isotonik Studios does not warrant or assume responsibility for the accuracy or completeness of any information, text, graphics, links or other items contained within the SOFTWARE PRODUCT. Isotonik Studios makes no warranties respecting any harm that may be caused by the transmission of a computer virus, worm, time bomb, logic bomb, or other such computer program. Isotonik Studios further expressly disclaims any warranty or representation to the LICENSEE or to any third party.
- LIMITATION OF LIABILITY In no event shall Isotonik Studios be liable for any damages (including, without limitation, lost profits, business interruption, or lost information) arising out of the LICENSEE’s use of or inability to use the SOFTWARE PRODUCT, even if Isotonik Studios has been advised of the possibility of such damages. In no event will Isotonik Studios be liable for loss of data or for indirect, special, incidental, consequential (including lost profit), or other damages based in contract, tort or otherwise. Isotonik Studios shall have no liability with respect to the content of the SOFTWARE PRODUCT or any part thereof, including but not limited to errors or omissions contained therein, libel, infringements of rights of publicity, privacy, trademark rights, business interruption, personal injury, loss of privacy, moral rights or the disclosure of confidential information.











