A: ADM CHIP is an Ableton Live Pack containing 136 Instrument Racks inspired by classic video game consoles from the 80s and 90s, designed by Brian Funk with sampled sources and custom macro controls.
ADM Chip by Brian Funk
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ADM CHIP by Brian Funk brings you 136 retro-inspired Instrument Racks for Ableton Live, designed around the iconic sounds of 8-bit and 16-bit video game consoles. Featuring classic arpeggios, bleeps, chirps, and lo-fi tones, this pack taps into the sonic heart of gaming’s golden age. Many instruments are sampled directly from vintage hardware and wrapped in macro-rich racks, ready for instant nostalgia.- 136 Chiptune-style Instrument Racks
- Sampled from real 80s and 90s consoles
- Includes arpeggios, leads, basses, FX, and synth blips
- Intuitive Macro controls for deep sound shaping
- Ideal for retro gaming music, lo-fi beats, or synthwave
- Designed by Brian Funk, curated by PerforModule
ADM Chip by Brian Funk
GET THAT OLD-SKOOL GAMING VIBE
TRIPLE PACK SAVINGS: Add any three or more Brian Funk products to your cart and save 15% automatically at checkout!
ADM CHIP by Brian Funk brings you 136 retro-inspired Instrument Racks for Ableton Live, designed around the iconic sounds of 8-bit and 16-bit video game consoles. Featuring classic arpeggios, bleeps, chirps, and lo-fi tones, this pack taps into the sonic heart of gaming’s golden age. Many instruments are sampled directly from vintage hardware and wrapped in macro-rich racks, ready for instant nostalgia.- 136 Chiptune-style Instrument Racks
- Sampled from real 80s and 90s consoles
- Includes arpeggios, leads, basses, FX, and synth blips
- Intuitive Macro controls for deep sound shaping
- Ideal for retro gaming music, lo-fi beats, or synthwave
- Designed by Brian Funk, curated by PerforModule
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ADM Chip by Brian Funk
ADM CHIP is a collection of Instrument Racks of the “chiptune” variety, offered by Brian Funk as AfroDJMac over the years. It includes 136 instruments reminiscent of the retro vibe of (and often directly sampled from) classic video game consoles of the 80s and 90s. These types of sounds were originally implemented back in the day with severe restrictions on the number of voices and available timbres due to hardware limitations, but those very limitations shaped an entire era of music to have a certain characteristic vibe.
Due to their ubiquitous saturation in the consciousness of kids growing up during that time period, “8-Bit” sounds have gained a lasting, permanent appeal (especially among “Generation X”) that tugs at the heartstrings of nostalgia. If you’ve followed Brian Funk for any length of time, you may notice a certain affinity for the retro 8-Bit aesthetic that shines through his work, and this collection is the zenith of that sentiment.
CHIP gives you the sound samples in an immediately playable form as Instrument Racks for Ableton Live with handy Macro Controls which have been expertly crafted to provide relevant additional controls, providing instant immersion into the video game audio zone. Bleeps, chirps, and apreggio flourishes evoke a nostalgic vibe which conjures up the joy and frustration of the past. In those days, tutorials were sparse… and auto-saves? Ha. Forget about it.
After CHIP auto-installs into your Ableton Live Library, you will find the instruments within your Factory Packs, as well as in the Sounds portion of your Library, under “Synth Misc.” Simply drag a preset onto a track in your project and get to work! Sample management is taken care of for you, so you don’t even have to think about it.
ADM CHIP contains sounds and instruments lovingly and carefully crafted by Brian Funk, an experienced Ableton Certified Trainer and curious sound designer. Each instrument was built to satisfy his own personal needs and desires in musical instrument design. ADM CHIP was curated and organized by Animus Invidious of PerforModule for Isotonik Studios.
ALSO AVAILABLE BY BRIAN FUNK – ADM AMBIENT | ADM BASS | ADM EFFECTS | ADM DRUMS | ADM EXOTIC
Frequently Asked Questions
A: No. ADM CHIP is compatible with all standard versions of Ableton Live and does not require MaxforLive.
A: You’ll find classic chiptune tones (arpeggios, bleeps, chirps, basses, and leads) built into playable racks with a nostalgic aesthetic.
A: Yes. All included content is royalty-free for use in your original compositions. Redistribution or resale of the raw materials is prohibited.
A: You can explore more of Brian Funk’s tools and devices here: BRIAN FUNK
Important Information
V1.0.0 – Initial Release – August 2019
Our Products are generally provided as Zip file downloads which in all cases will need to be extracted and saved to your hard drive prior to installation. Details on the different file type provided and what to do with them are below.
.alp Files: These are Ableton Live Packs and will either install directly into the Packs Section of the browser of Ableton Live or ask you to save them to your hard drive. For packs that install to the library, when you double click on them you will see a pop up window asking you to confirm that installation is ok as the files are described as “Legacy”. This is fine and you are ok to proceed, the packs are created using the format for an earlier version of Live and so remain compatible with the current version.
Royalty-Free Preset, Patch & Sample Pack License Agreement
This License Agreement ("Agreement") is made between Isotonik Studios Ltd, a private limited company incorporated in England & Wales (Company No. 10701748), with its registered office at 186 West Street, Dunstable, United Kingdom, LU6 1NX ("Licensor"), and the individual or entity ("Licensee") who purchases, downloads, or otherwise acquires the preset, patch or sample pack (the "Product").
By downloading, installing, or using the Product, the Licensee agrees to the terms set out below. If the Licensee does not agree to these terms, they must not use the Product.
1. Grant of License
The Licensor grants the Licensee a non-exclusive, non-transferable, worldwide, royalty-free license to use the presets, patches, samples, loops, and related content contained in the Product (the "Content") in original musical compositions, performances, and productions for both commercial and non-commercial purposes.
2. Permitted Uses
The Licensee may:
- Use the Content in combination with other sounds in music productions, including albums, singles, film scores, TV shows, radio broadcasts, podcasts, video games, live performances, and advertising.
- Modify, process, and combine the Content with other sounds to create derivative works.
- Distribute such derivative works in physical or digital formats without owing further royalties to the Licensor.
3. Restrictions
The Licensee may not:
- Resell, redistribute, sublicense, rent, lease, lend, share, or make the raw Content (in whole or in part) available as-is or in isolation, whether for free or for payment, in any way that competes with the original Product.
- Use the Content in a way that allows others to extract or use the sounds as standalone files (e.g., in sample libraries, preset or patch banks, sound packs, or virtual instruments).
- Claim ownership of the Content in its unmodified form.
4. Ownership
All rights, title, and interest in and to the Content remain the exclusive property of the Licensor. This Agreement grants a license to use the Content but does not transfer ownership.
5. Termination
This License is effective until terminated. It will terminate automatically if the Licensee breaches any term of this Agreement. Upon termination, the Licensee must cease all use of the Content in new works, but may continue to use works already created in compliance with this Agreement.
6. No Warranty
The Content is provided "as is" without warranty of any kind, whether express or implied. The Licensor is not liable for any damages arising from the use or inability to use the Content.
7. Governing Law
This Agreement shall be governed by and construed in accordance with the laws of England and Wales, and any disputes shall be subject to the exclusive jurisdiction of the courts of England and Wales.
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