Develop is built specifically for Ableton Live 12 and requires Max for Live, which is included with Live 12 Suite. It will not function correctly in earlier versions of Live.
Develop by Philip Meyer
PHILIP MEYER MIDI TOOLS FOR LIVE 12
Develop reduces or increases the complexity of your MIDI clip over time. Say you have a pattern that you want to “build up” to by just playing fragments of the pattern, then, finally, at the end, the whole thing. Or the opposite – you want to remove an element from the mix, but not by bringing the fader down. Instead, just selectively remove notes each time the pattern loops. That’s what Develop does.
A transformer that can make a pattern gradually appear or fade away.
USER GUIDE: Philip Meyer MIDI Tools Manual Isotonik
Develop by Philip Meyer
PHILIP MEYER MIDI TOOLS FOR LIVE 12
Develop reduces or increases the complexity of your MIDI clip over time. Say you have a pattern that you want to “build up” to by just playing fragments of the pattern, then, finally, at the end, the whole thing. Or the opposite – you want to remove an element from the mix, but not by bringing the fader down. Instead, just selectively remove notes each time the pattern loops. That’s what Develop does.
A transformer that can make a pattern gradually appear or fade away.
USER GUIDE: Philip Meyer MIDI Tools Manual Isotonik
Additional information
| MaxforLive | Live 12 MIDI Tool Transformations |
|---|---|
| OS | Mac, Windows |
| Ableton Live Compatibility | Ableton Live 12 Standard with MaxforLive, Ableton Live 12 Suite |
Product reviews
No reviews yet. Be the first to review this product.
Develop by Philip Meyer
Develop reduces or increases the complexity of your MIDI clip over time. Say you have a pattern that you want to “build up” to by just playing fragments of the pattern, then, finally, at the end, the whole thing. Or the opposite – you want to remove an element from the mix, but not by bringing the fader down. Instead, just selectively remove notes each time the pattern loops. That’s what Develop does. It can do so in a perfectly repeatable way using note muting, or in a probabilistic way, using chance.
DEVELOP FEATURES
Develop or Degrade: Build your pattern up over time, or reduce it over time.
Deterministic or Probabilistic: Use mute for repeatable, predictable results, or use chance for something less exact.
Theme Support: Full support for Live’s color themes so that the device matches the look and feel of your Live set.

Frequently Asked Questions
Develop progressively adds or removes notes from a MIDI clip each time it loops, allowing you to build a pattern up from sparse fragments to its full form, or strip it back down over time. It works by either muting notes or using probability to determine which notes play on each pass.
Mute mode works deterministically, meaning the pattern of note removal or addition is consistent and repeatable every time you play it back. Chance mode introduces probability, so the results are less predictable and vary between playbacks, which suits more organic or live performance contexts.
Absolutely, that is one of the most natural use cases for it. You can start with just a kick or a single element and have the full pattern reveal itself over successive loop cycles, without any manual automation or clip editing.
No, Develop uses note muting rather than deleting notes, so your original MIDI data stays intact. This means you can adjust or reset the device without losing any of your original pattern.
Yes, Develop includes full support for Live 12’s colour themes, so it will match the look of your current Live skin automatically.
Once downloaded, place the device in your Max for Live devices folder or drag it directly into your User Library in Live’s browser. From there you can drop it onto any MIDI track and it will start processing that track’s clips immediately.
Important Information
V1.1 – Released October 2024
Philip Meyer MIDI Tools Release Notes 2024-10-09
V1.0.0 – Initial Release – April 2024
To install MIDI Tools, first double-click to decompress the ZIP archive it arrived in. !
In Live’s Browser, navigate to the User Library in Places
Then find the MIDI Tools folder located there. If you don’t see a folder called MIDI Tools in your User Library, simply create it yourself.
We’d advice adding two subfolders for Generators and Transformers for neatness.
Finally, drag our Generators to the Generators subfolder and our Transformers to the Transformers subfolder
Live should automatically detect them and within the next few minutes, they should appear in the dropdown chooser of Live’s Generators or Transformers in the corresponding tab of any MIDI Clip’s Note Editor.
PLEASE NOTE: Once installed MIDI Tools, since they are not Max MIDI Effects, cannot be dragged and dropped onto MIDI tracks: they can only be loaded by the Generator and Transformer tabs of the MIDI clip editor.
END-USER LICENSE AGREEMENT FOR ISOTONIK STUDIOS SOFTWARE PRODUCTS.
PLEASE READ THE TERMS AND CONDITIONS OF THIS LICENSE AGREEMENT CAREFULLY BEFORE CONTINUING WITH THIS PROGRAM INSTALL.
This End-User License Agreement (referred to as “EULA”) is a legal agreement between an individual or a single entity (referred to as “LICENSEE”) and Isotonik Studios for the Isotonik Studios software product(s) which may include associated software components, media, printed materials, and “online” or electronic documentation (referred to as “SOFTWARE PRODUCT”). By installing, copying, or otherwise using the SOFTWARE PRODUCT, the LICENSEE agrees to be bound by the terms of this EULA.
This EULA represents the entire agreement concerning the program between the LICENSEE and Isotonik Studios and it supersedes any prior proposal, representation, or understanding between the parties. If the LICENSEE does not agree to the terms of this EULA, the LICENSEE should not install or use the SOFTWARE PRODUCT.
The SOFTWARE PRODUCT is protected by copyright laws and international copyright treaties, as well as other intellectual property laws and treaties. The SOFTWARE PRODUCT is licensed, not sold.
- GRANT OF LICENSE.
The SOFTWARE PRODUCT is licensed as follows:
(a) Installation and Use. Providing that the LICENSEE has paid any applicable license fees, Isotonik Studios grants the LICENSEE the right to install and use copies of the SOFTWARE PRODUCT on up to two computers in the LICENSEE’s possession that are running a validly licensed copy of the operating system for which the SOFTWARE PRODUCT was designed [e.g., Windows 10, macOS]. The computer(s) must be owned by the LICENSEE.
(b) Backup Copies. The LICENSEE may also make copies of the SOFTWARE PRODUCT as may be necessary for backup and archival purposes.
- DESCRIPTION OF OTHER RIGHTS AND LIMITATIONS.
(a) Maintenance of Copyright Notices. The LICENSEE must not remove or alter any copyright notices on any and all copies of the SOFTWARE PRODUCT.
(b) Distribution. The LICENSEE may not distribute registered copies of the SOFTWARE PRODUCT to third parties.
(c) Prohibition on Reverse Engineering, Decompilation, and Disassembly. The LICENSEE may not reverse engineer, decompile, or disassemble the SOFTWARE PRODUCT, except and only to the extent that such activity is expressly permitted by applicable law notwithstanding this limitation.
(d) Rental. The LICENSEE may not rent, lease, or lend the SOFTWARE PRODUCT.
(e) License transfer The LICENSEE may not transfer their license to the SOFTWARE PRODUCT to any third party. Any attempt to do so will be considered a violation of this EULA.
(f) Support Services. Isotonik Studios may provide the LICENSEE with support services related to the SOFTWARE PRODUCT for a period of 12 months following the date of purchase. Any supplemental software code provided to the LICENSEE as part of the Support Services shall be considered part of the SOFTWARE PRODUCT and subject to the terms and conditions of this EULA.
(g) Compliance with Applicable Laws. The LICENSEE must comply with all applicable laws regarding use of the SOFTWARE PRODUCT.
- TERMINATION Without prejudice to any other rights, Isotonik Studios may terminate this EULA if the LICENSEE fails to comply with the terms and conditions of this EULA. In such event, the LICENSEE must destroy all copies of the SOFTWARE PRODUCT in the LICENSEE’s possession.
- COPYRIGHT All title, including but not limited to copyrights, in and to the SOFTWARE PRODUCT and any copies thereof are owned by Isotonik Studios or its suppliers. All title and intellectual property rights in and to the content which may be accessed through use of the SOFTWARE PRODUCT is the property of the respective content owner and may be protected by applicable copyright or other intellectual property laws and treaties. This EULA grants the LICENSEE no rights to use such content. All rights not expressly granted are reserved by Isotonik Studios.
- NO WARRANTIES Isotonik Studios expressly disclaims any warranty for the SOFTWARE PRODUCT. The SOFTWARE PRODUCT is provided ‘As Is’ without any express or implied warranty of any kind, including but not limited to any warranties of merchantability, noninfringement, or fitness of a particular purpose. Isotonik Studios does not warrant or assume responsibility for the accuracy or completeness of any information, text, graphics, links or other items contained within the SOFTWARE PRODUCT. Isotonik Studios makes no warranties respecting any harm that may be caused by the transmission of a computer virus, worm, time bomb, logic bomb, or other such computer program. Isotonik Studios further expressly disclaims any warranty or representation to the LICENSEE or to any third party.
- LIMITATION OF LIABILITY In no event shall Isotonik Studios be liable for any damages (including, without limitation, lost profits, business interruption, or lost information) arising out of the LICENSEE’s use of or inability to use the SOFTWARE PRODUCT, even if Isotonik Studios has been advised of the possibility of such damages. In no event will Isotonik Studios be liable for loss of data or for indirect, special, incidental, consequential (including lost profit), or other damages based in contract, tort or otherwise. Isotonik Studios shall have no liability with respect to the content of the SOFTWARE PRODUCT or any part thereof, including but not limited to errors or omissions contained therein, libel, infringements of rights of publicity, privacy, trademark rights, business interruption, personal injury, loss of privacy, moral rights or the disclosure of confidential information.










