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EboSuite & Sensei (Demo)

FULL-FEATURED TRIAL: TEST THE COMPLETE AUDIO-VISUAL TOOLKIT

Experience the complete EboStudio ecosystem with this trial version combining EboSuite’s video manipulation suite and SenSei’s 3D generation engine. Every plug-in, every feature, fully unlocked—the only difference is a recurring watermark in your video output.

What’s Included in This Trial:

  • EboSuite (56+ plug-ins): Video sampling with eSampler, 2,000+ ISF shaders (Mac), live video recording (Mac), Session/Arrangement View video playback, professional effects suite, return track routing
  • SenSei (Full 3D System): Unreal Engine-powered rendering, multiple cameras with Overview Map, three light types, Sky system, 24 vertex effects across 6 Vertex Shaper Stacks, 60 video processing plug-ins, 3D text with 60 fonts, mesh loader (GLTF/GLB), complete particle library, post-processing effects, Macro Mapper
  • Complete Integration: MIDI control, automation, Syphon/Spout support, hardware controller mapping, all documentation and tutorials

Build complete audio-visual projects, test performance with your system, and evaluate both tools in your actual production workflow. When ready, purchase the full license and continue working with your trial projects seamlessly—no conversion required.

Compatible with Mac and Windows (some features Mac-exclusive)


USER GUIDE: SenSei Manual

Additional information

MaxforLive

Visual Devices

Ableton Live Compatibility

Ableton Live 11 Standard with MaxforLive, Ableton Live 11 Suite, Ableton Live 12 Standard with MaxforLive, Ableton Live 12 Suite

OS

Mac, Windows

£

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EboSuite & Sensei (Demo)

Experience the Complete Audio-Visual Toolkit

Transform Ableton Live into a complete audio-visual production environment with this trial version of EboSuite & SenSei. Every plug-in, every feature, every creative tool—fully unlocked and ready to explore. The only difference from the licensed versions? A recurring EboStudio watermark appears in your video output windows.

This isn’t a limited demo with restricted features or time-bombed functionality. You get complete access to both EboSuite’s 56+ video manipulation plug-ins and SenSei’s Unreal Engine-powered 3D generation system. Test the full production workflow, build complete audio-visual projects, and verify performance with your system before committing to a purchase.

EboSuite: Complete Video Production

Video Sampling & Performance: The complete eSampler instrument with multi-layer video playback, warping, time-stretching, and real-time manipulation. Trigger video clips from MIDI, automate parameters, and perform with video exactly as you would with audio. Work with Ableton’s eSimpler extended to handle video with the same familiar workflow.

ISF Shader Library (Mac): Browse and apply over 2,000 ISF shaders from the online database. Real-time video effects and generators powered by the Interactive Shader Format community, fully integrated into your Ableton workflow.

Live Video Recording (Mac): Capture video directly into Ableton’s Session and Arrangement Views. Record from cameras, capture screens, or process existing video files while your music plays. All recording capabilities are available in the trial.

Professional Effects Suite: The full range of blend modes, masking tools, text generation, color correction, and visual manipulation plug-ins. Route video through return tracks just like audio, creating complex effect chains and parallel processing workflows.

Platform Note: Mac users get full access to video sampling, ISF shaders, live recording, and all 56+ plug-ins. Windows users receive core video playback, effects processing, and essential tools, but video sampling, ISF shaders, and live recording are Mac-exclusive features.

SenSei: Complete 3D Generation

Unreal Engine Power: The full 3D rendering system powered by Unreal Engine, creating cinematic real-time visuals controlled directly from Ableton Live. Multiple camera systems with Overview Map, three light types (Point, Spot, Rectangle), and the Sky plug-in with day/night cycles—all available in the trial.

Video Integration: Complete access to video plane manipulation, Spout/Syphon connectivity, and all video interaction plug-ins including Drop and Break, Drop and Swing, Video Storm, and the Robotic Arm system for articulated video compositions.

3DFX Vertex Effects: All 24 unique vertex manipulation effects across 6 Vertex Shaper Stacks. Distort geometry with Twist, Bend, Inflate, Displace, Wave, Noise, and more—creating organic motion and complex visual transformations.

2DFX Video Processing: The complete library of 60 video processing plug-ins for color correction, distortion, blur, feedback, and creative effects. Apply ISF shaders to video textures, process multiple video streams simultaneously, and create layered compositions.

3D Text & Typography: Generate 3D text with 60 included fonts, supporting Default Lit and UnLit shading models, Masked and Translucent blend modes, and video texture mapping for dynamic typography.

Mesh Loader: Import custom 3D models in GLTF and GLB formats. Apply video textures, adjust material properties, and integrate external 3D content into your scenes.

Particle Systems: The complete particle library including Fire, Smoke, amplitude-reactive visualizers, Impact effects (Metal, Mud Splash, Passiflora, Stylized Explosion, SynthaShock), laser systems (Laser Beam, Laser Fence, Laser Lines), and nature elements (Butterflies, Flowers, Plants, Grass, Leaves).

Post-Processing: All post-processing effects including film grain, light leaks, chromatic aberration, blur types, distortion, vignette, and the Data Mosh Feedback plug-in for glitch aesthetics.

Controller Integration: Full Macro Mapper functionality for MIDI controller mapping. Map any parameter to Push, Launchpad, MIDI keyboards, or control surfaces for hands-on performance control.

Test Your Complete Workflow

Use this trial to evaluate both systems in your actual production environment. Build audio-visual projects combining 2D video manipulation with 3D generation. Test performance with your computer’s GPU and CPU, experiment with different video formats and resolutions, and verify compatibility with your existing Live Sets.

Map parameters to hardware controllers, automate visual parameters alongside audio, and integrate with external video sources via Syphon (Mac) or Spout (Windows). Process multiple video streams simultaneously, trigger 3D particle effects from MIDI notes, and create complete audio-reactive installations.

The trial includes all documentation, tutorial resources, and example projects that come with the full licenses. Learn the systems thoroughly, develop your workflow, and make an informed decision about which tools fit your creative vision.

What You’ll See

The only limitation in this trial version is the recurring EboStudio watermark that appears in the video output window. This watermark does not affect functionality, parameter control, automation, or creative capabilities—it simply identifies the output as coming from a trial version. All other features operate exactly as they do in the fully licensed versions.

When you’re ready to remove the watermark and continue working with your projects, purchase the full license and your trial projects will work seamlessly without any conversion or compatibility issues. Your Sessions, Arrangements, and parameter mappings remain intact.

System Requirements

EboSuite Requirements:

  • Mac: macOS 10.14 or higher, Ableton Live 11 or higher, Max for Live
  • Windows: Windows 10 or higher, Ableton Live 11 or higher, Max for Live, Intel Core i7 or higher, SSD strongly recommended, NVIDIA or AMD graphics card, Hap codec support for video playback

SenSei Requirements:

  • Mac: macOS 10.14 or higher, Ableton Live 11 or higher, Max for Live, modern graphics card
  • Windows: Windows 10 or higher, Ableton Live 11 or higher, Max for Live, modern graphics card

Note: Both systems require capable hardware for real-time video processing and 3D rendering. Dedicated graphics cards are strongly recommended for optimal performance, especially when running both EboSuite and SenSei simultaneously.

Ready to Transform Your Live Sets?

Download the trial, install both systems, and discover what’s possible when Ableton Live becomes an audio-visual instrument. From intimate club performances to large-scale installations, from music videos to interactive art—the complete EboStudio ecosystem is yours to explore.

Explore more EboStudio products: EboSuite | SenSei | View All EboStudio Products

Frequently Asked Questions

A: This trial version provides complete access to both EboSuite (56+ video manipulation plug-ins) and SenSei (Unreal Engine-powered 3D generation system). Every feature and plug-in is fully functional—the only difference from the licensed versions is a recurring EboStudio watermark that appears in the video output window.

A: No. The trial includes all plug-ins and features found in the fully licensed versions. You can build complete audio-visual projects, test all functionality, and evaluate performance with your system. The only difference is the watermark in video outputs.

A: There is no time limit on the trial version. You can use it indefinitely to evaluate the software, though the watermark will remain until you purchase a full license.

A: <strong>EboSuite:</strong> Mac (macOS 10.14+, Live 11+, Max for Live) or Windows (Win10+, Live 11+, Max for Live, i7+, SSD, NVIDIA/AMD GPU, Hap codec). <strong>SenSei:</strong> Mac (macOS 10.14+, Live 11+, Max for Live, modern GPU) or Windows (Win10+, Live 11+, Max for Live, modern GPU). Note: Some EboSuite features (video sampling, ISF shaders, live recording) are Mac-exclusive.

A: Yes. When you purchase the full license, your trial projects will continue working seamlessly without any conversion or compatibility issues. All Sessions, Arrangements, and parameter mappings remain intact—only the watermark is removed.

A: Yes, both EboSuite and SenSei are MaxforLive-based systems and require Max for Live to function.

A: MaxforLive is a platform that integrates the visual programming environment Max with Ableton Live, allowing users to create and use custom audio, MIDI, and control devices.

You can explore the complete EboStudio product line here: EboStudio

Important Information

Sensei V2.15 – Released March 2026

  • New feature: 12 particle system plugins
    • Aether
    • Bloblet
    • Circlerder
    • Drift
    • Gracious
    • HexShield
    • LavaSpheres
    • Residue
    • SineCurl
    • Spiralide
    • Static
    • Trailor
  • New feature: 2 3D video effect plugins
    • Spiralor
    • Mecha 01
  • New feature: 1 new Impact plugin
    • SpikeHIt
  • Fix: Crash using Color Picker
  • Fix: the distance field in the Mesh Loader Plus was colliding with particles

Sensei V2.0.1 – Released December 2025

This update brings the following new additions/fixes to EboSuite:

  • Syphon output and preview didn’t work on master (Mac)

This update brings the following new additions/fixes to SenSei:

  • New feature: Options in Sensei Control plug-in to have output window always on top (and set position/size)
  • New feature: Audio input for audio reactive effects
  • New feature: Audio input monitoring (click in output window and press ‘A’ on keyboard)
  • New assets: 5 audio visualizers utilising audio input
  • New asset: Video Storm 02 (in 3DFX)
  • Updated asset: Cleaner amount control in Video Storm 01 (in 3DFX)
  • New feature: Blend modes in s_Plane (in Video Canvas)
  • New asset: s_Refraction plane for distortion effects (in Video Canvas)
  • New asset: s_Video Waterfall (in 3DFX)
  • New asset: s_Kaling (in Particles)
  • New asset: s_Furry (in Particles)
  • New asset: s_Fireworks (in Particles)
  • Fix: s_Smoke didn’t always properly recall settings
  • Fix: video stream upside down when using fx in certain cases (Windows)

Ebosuite V2.3.1 – Released December 2025

EboSuite for Mac:

  • Integration with SenSei. Seamlessly stream EboSuite’s output into SenSei to mix and manipulate video in 3D and create 3D visuals

EboSuite for Windows:

  • the version number is now 2.3, the same as the Mac version. Updates will be released simultaneously
  • Integration with SenSei. Seamlessly stream EboSuite’s output into SenSei to mix and manipulate video in 3D and create 3D visuals

Our Products are generally provided as Zip file downloads which in all cases will need to be extracted and saved to your hard drive prior to installation. Details on the different file type provided and what to do with them are below.

.alp Files – These are Ableton Live Packs and will either install directly into the Packs Section of the browser of Ableton Live or ask you to save them to your hard drive. For packs that install to the library, when you double click on them you will see a pop up window asking you to confirm that installation is ok as the files are described as “Legacy”. This is fine and you are ok to proceed, the packs are created using the format for an earlier version of Live and so remain compatible with the current version.

.amxd files – These are individual MaxforLive Devices and can be stored anywhere on your hard drive. We’d advise creating a folder for them and then adding that folder as a location within the Places section of Lives Browser.

END-USER LICENSE AGREEMENT FOR ISOTONIK STUDIOS SOFTWARE PRODUCTS.

PLEASE READ THE TERMS AND CONDITIONS OF THIS LICENSE AGREEMENT CAREFULLY BEFORE CONTINUING WITH THIS PROGRAM INSTALL.

This End-User License Agreement (referred to as “EULA”) is a legal agreement between an individual or a single entity (referred to as “LICENSEE”) and Isotonik Studios for the Isotonik Studios software product(s) which may include associated software components, media, printed materials, and “online” or electronic documentation (referred to as “SOFTWARE PRODUCT”). By installing, copying, or otherwise using the SOFTWARE PRODUCT, the LICENSEE agrees to be bound by the terms of this EULA.

This EULA represents the entire agreement concerning the program between the LICENSEE and Isotonik Studios and it supersedes any prior proposal, representation, or understanding between the parties. If the LICENSEE does not agree to the terms of this EULA, the LICENSEE should not install or use the SOFTWARE PRODUCT.

The SOFTWARE PRODUCT is protected by copyright laws and international copyright treaties, as well as other intellectual property laws and treaties. The SOFTWARE PRODUCT is licensed, not sold.

  1. GRANT OF LICENSE.

The SOFTWARE PRODUCT is licensed as follows:

(a) Installation and Use. Providing that the LICENSEE has paid any applicable license fees, Isotonik Studios grants the LICENSEE the right to install and use copies of the SOFTWARE PRODUCT on up to two computers in the LICENSEE’s possession that are running a validly licensed copy of the operating system for which the SOFTWARE PRODUCT was designed [e.g., Windows 10, macOS]. The computer(s) must be owned by the LICENSEE.

(b) Backup Copies. The LICENSEE may also make copies of the SOFTWARE PRODUCT as may be necessary for backup and archival purposes.

  1. DESCRIPTION OF OTHER RIGHTS AND LIMITATIONS.

(a) Maintenance of Copyright Notices. The LICENSEE must not remove or alter any copyright notices on any and all copies of the SOFTWARE PRODUCT.

(b) Distribution. The LICENSEE may not distribute registered copies of the SOFTWARE PRODUCT to third parties.

(c) Prohibition on Reverse Engineering, Decompilation, and Disassembly. The LICENSEE may not reverse engineer, decompile, or disassemble the SOFTWARE PRODUCT, except and only to the extent that such activity is expressly permitted by applicable law notwithstanding this limitation.

(d) Rental. The LICENSEE may not rent, lease, or lend the SOFTWARE PRODUCT.

(e) License transfer The LICENSEE may not transfer their license to the SOFTWARE PRODUCT to any third party. Any attempt to do so will be considered a violation of this EULA.

(f) Support Services. Isotonik Studios may provide the LICENSEE with support services related to the SOFTWARE PRODUCT for a period of 12 months following the date of purchase. Any supplemental software code provided to the LICENSEE as part of the Support Services shall be considered part of the SOFTWARE PRODUCT and subject to the terms and conditions of this EULA.

(g) Compliance with Applicable Laws. The LICENSEE must comply with all applicable laws regarding use of the SOFTWARE PRODUCT.

  1. TERMINATION Without prejudice to any other rights, Isotonik Studios may terminate this EULA if the LICENSEE fails to comply with the terms and conditions of this EULA. In such event, the LICENSEE must destroy all copies of the SOFTWARE PRODUCT in the LICENSEE’s possession.
  2. COPYRIGHT All title, including but not limited to copyrights, in and to the SOFTWARE PRODUCT and any copies thereof are owned by Isotonik Studios or its suppliers. All title and intellectual property rights in and to the content which may be accessed through use of the SOFTWARE PRODUCT is the property of the respective content owner and may be protected by applicable copyright or other intellectual property laws and treaties. This EULA grants the LICENSEE no rights to use such content. All rights not expressly granted are reserved by Isotonik Studios.
  3. NO WARRANTIES Isotonik Studios expressly disclaims any warranty for the SOFTWARE PRODUCT. The SOFTWARE PRODUCT is provided ‘As Is’ without any express or implied warranty of any kind, including but not limited to any warranties of merchantability, noninfringement, or fitness of a particular purpose. Isotonik Studios does not warrant or assume responsibility for the accuracy or completeness of any information, text, graphics, links or other items contained within the SOFTWARE PRODUCT. Isotonik Studios makes no warranties respecting any harm that may be caused by the transmission of a computer virus, worm, time bomb, logic bomb, or other such computer program. Isotonik Studios further expressly disclaims any warranty or representation to the LICENSEE or to any third party.
  4. LIMITATION OF LIABILITY In no event shall Isotonik Studios be liable for any damages (including, without limitation, lost profits, business interruption, or lost information) arising out of the LICENSEE’s use of or inability to use the SOFTWARE PRODUCT, even if Isotonik Studios has been advised of the possibility of such damages. In no event will Isotonik Studios be liable for loss of data or for indirect, special, incidental, consequential (including lost profit), or other damages based in contract, tort or otherwise. Isotonik Studios shall have no liability with respect to the content of the SOFTWARE PRODUCT or any part thereof, including but not limited to errors or omissions contained therein, libel, infringements of rights of publicity, privacy, trademark rights, business interruption, personal injury, loss of privacy, moral rights or the disclosure of confidential information.

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