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Live Mapper LE (Tenacious Edition) by Isotonik Studios

NOT YOUR STANDARD LIVE MAPPING REMOTE DEVICE!

We wanted to see if we could push the boundaries of what was possible with a Live Mapping Remote device, this is the result!

Additional information

MaxforLive

Control Devices

Controllers

Ableton Push One, Ableton Push THREE Controller, Ableton Push THREE Standalone, Ableton Push TWO

Ableton Live Compatibility

Ableton Live 11 Standard with MaxforLive, Ableton Live 11 Suite, Ableton Live 12 Standard with MaxforLive, Ableton Live 12 Suite

Min. Requirements

Ableton Live 11 Standard with MaxforLive Installed or Ableton Live 11 Suite

OS

Mac, Windows

£
Isotonik Live Mapper LE Tenacious Edition Maxforlive Device for Ableton Live

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Showing 4 of 4 reviews
January 23, 2026
AleTrip
Verified Purchase

Super Freebie

Perfect for intuitively and powerfully transforming and mapping any MIDI signal. An essential in my creative setup with Ableton Live!

I recommend this product
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January 14, 2026
Perza
Verified Purchase

Is great and does exactly what i need which is to control and show values of instrument rack volume macro from different tracks and the dry/wet value of my reverb, all in single floating window.

I recommend this product
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September 11, 2025
coffeer4n
Verified Purchase

really like isotonik studio devices because they feel like native devices, not buggy or out of place as the majority of m4l devices, this mapper is really useful for mixing or maybe even life performances

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January 4, 2024
Igor Paraskeva
Verified Purchase

Very useful and scaling works great. As always, Isotonik Studios deliver

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Live Mapper LE (Tenacious Edition) by Isotonik Studios

The Live Mapper LE MaxforLive device was created as a proof of concept for a feature in our OktoPUSH THREE MaxforLive Performance Template for the Push THREE.

Our initial challenge was to somehow create a device that could use dials to control parameters elsewhere in the Live set and have these displayed accurately on the Push screen, the standard workaround of creating a rack wouldn’t work as the parameters could be within an audio effect on a return track and we didn’t want to leave the audio track we were working with.

We looked at the Macro mapping in some detail though as it did have the advantage that you could rename macros and have these displayed on the Push screen. As we dug deeper though it seemed that whilst that was one advantage, it had it’s downside in that if you macro mapped to a parameter that had limited choices of values such as a Filter Type, then it’s macro value display would default to 0 to 127 rather than the actual value of the mapped parameter.

With Live Mapper LE we’ve worked through the first 16 parameters of each Audio Effect within Live and made Sur that when you map to them they’ll display the correct name and values of the parameters their mapped to. You can set the dials within the device to work on a 2-Way basis so that they give a remote view of the parameters current value, switch this off if you want to save CPU on a larger set.

All of the mapping dials are within a floating window which can be set to Zoom and scale based on how large you drag the edges of the window to be.

Now whilst we can’t update the Push screen on the fly, we have made it simple to do it. You simply open the device for editing once you have mapped the parameters you’d like, unfreeze it, click the Isotonik Logo and then freeze and save the device. Now when you navigate to the device with the Push you’ll see both the parameter names and importantly the parameter values accurately reflect the parameters of which they’re mapped to!

PLEASE NOTE: If you find a parameter that doesn’t map nicely, it’s probably because we haven’t tested it on that parameter yet, let us know by opening a support ticket with the contact option in the menu on the left and we’ll do our best to update the code and send out a new version!

ALSO AVAILABLE BY ISOTONIK STUDIOS – OKTOPUSH THREE | FOLLOW XL | ISOTONIK FX | PUSH MUTE MODE | SMART XL | MODULAR SERIES XL

Frequently Asked Questions

Live Mapper LE lets you control parameters anywhere in your Live set, including effects on return tracks, without leaving your current track or building a rack workaround. It displays parameter names accurately on the Push 3 screen, giving you the visual feedback that standard macro mapping struggles to deliver cleanly.

Yes, Live Mapper LE was built specifically with Push 3 in mind and was originally developed as a proof of concept for the OktoPUSH THREE Performance Template. Parameter names display correctly on the Push 3 screen, making it a genuinely useful performance and studio tool.

No, Live Mapper LE is a standalone Max for Live device and does not require OktoPUSH THREE to function. It works independently within any compatible Ableton Live set.

Live Mapper LE requires Ableton Live Suite or a Live licence with Max for Live included. We recommend using the latest version of Live 11 or Live 12 for the best experience.

Yes, that was one of the core problems this device was designed to solve. You can map parameters from return tracks and other locations across your set without needing to navigate away from your current working track.

Once purchased, download the device and drag the Max for Live file into your Ableton Live User Library or directly onto a MIDI or audio track. From there it is ready to use straight away with no additional setup required.

Absolutely, it was designed with performance in mind, particularly for Push 3 users who need quick, accurate control over parameters across a full Live set during a show. The clear parameter display on Push 3 makes it a practical tool on stage as well as in the studio.

Important Information

Tenacious Edition – Released 20th December 2023

  • Dial in your reset values and click on the Isotonik Logo within the Floating Window
  • MIDI Map the Tenacious Logo with the Floating Window, when pressed this will instantly reset the parameters to your desired values

V1.0.0 – Released Saturday 2nd December 2023

  • Initial release

Our Products are generally provided as Zip file downloads which in all cases will need to be extracted and saved to your hard drive prior to installation. Details on the different file type provided and what to do with them are below.

.alp Files – These are Ableton Live Packs and will either install directly into the Packs Section of the browser of Ableton Live or ask you to save them to your hard drive. For packs that install to the library, when you double click on them you will see a pop up window asking you to confirm that installation is ok as the files are described as “Legacy”. This is fine and you are ok to proceed, the packs are created using the format for an earlier version of Live and so remain compatible with the current version.

.amxd files – These are individual MaxforLive Devices and can be stored anywhere on your hard drive. We’d advise creating a folder for them and then adding that folder as a location within the Places section of Lives Browser.

END-USER LICENSE AGREEMENT FOR ISOTONIK STUDIOS SOFTWARE PRODUCTS.

PLEASE READ THE TERMS AND CONDITIONS OF THIS LICENSE AGREEMENT CAREFULLY BEFORE CONTINUING WITH THIS PROGRAM INSTALL.

This End-User License Agreement (referred to as “EULA”) is a legal agreement between an individual or a single entity (referred to as “LICENSEE”) and Isotonik Studios for the Isotonik Studios software product(s) which may include associated software components, media, printed materials, and “online” or electronic documentation (referred to as “SOFTWARE PRODUCT”). By installing, copying, or otherwise using the SOFTWARE PRODUCT, the LICENSEE agrees to be bound by the terms of this EULA.

This EULA represents the entire agreement concerning the program between the LICENSEE and Isotonik Studios and it supersedes any prior proposal, representation, or understanding between the parties. If the LICENSEE does not agree to the terms of this EULA, the LICENSEE should not install or use the SOFTWARE PRODUCT.

The SOFTWARE PRODUCT is protected by copyright laws and international copyright treaties, as well as other intellectual property laws and treaties. The SOFTWARE PRODUCT is licensed, not sold.

  1. GRANT OF LICENSE.

The SOFTWARE PRODUCT is licensed as follows:

(a) Installation and Use. Providing that the LICENSEE has paid any applicable license fees, Isotonik Studios grants the LICENSEE the right to install and use copies of the SOFTWARE PRODUCT on up to two computers in the LICENSEE’s possession that are running a validly licensed copy of the operating system for which the SOFTWARE PRODUCT was designed [e.g., Windows 10, macOS]. The computer(s) must be owned by the LICENSEE.

(b) Backup Copies. The LICENSEE may also make copies of the SOFTWARE PRODUCT as may be necessary for backup and archival purposes.

  1. DESCRIPTION OF OTHER RIGHTS AND LIMITATIONS.

(a) Maintenance of Copyright Notices. The LICENSEE must not remove or alter any copyright notices on any and all copies of the SOFTWARE PRODUCT.

(b) Distribution. The LICENSEE may not distribute registered copies of the SOFTWARE PRODUCT to third parties.

(c) Prohibition on Reverse Engineering, Decompilation, and Disassembly. The LICENSEE may not reverse engineer, decompile, or disassemble the SOFTWARE PRODUCT, except and only to the extent that such activity is expressly permitted by applicable law notwithstanding this limitation.

(d) Rental. The LICENSEE may not rent, lease, or lend the SOFTWARE PRODUCT.

(e) License transfer The LICENSEE may not transfer their license to the SOFTWARE PRODUCT to any third party. Any attempt to do so will be considered a violation of this EULA.

(f) Support Services. Isotonik Studios may provide the LICENSEE with support services related to the SOFTWARE PRODUCT for a period of 12 months following the date of purchase. Any supplemental software code provided to the LICENSEE as part of the Support Services shall be considered part of the SOFTWARE PRODUCT and subject to the terms and conditions of this EULA.

(g) Compliance with Applicable Laws. The LICENSEE must comply with all applicable laws regarding use of the SOFTWARE PRODUCT.

  1. TERMINATION Without prejudice to any other rights, Isotonik Studios may terminate this EULA if the LICENSEE fails to comply with the terms and conditions of this EULA. In such event, the LICENSEE must destroy all copies of the SOFTWARE PRODUCT in the LICENSEE’s possession.
  2. COPYRIGHT All title, including but not limited to copyrights, in and to the SOFTWARE PRODUCT and any copies thereof are owned by Isotonik Studios or its suppliers. All title and intellectual property rights in and to the content which may be accessed through use of the SOFTWARE PRODUCT is the property of the respective content owner and may be protected by applicable copyright or other intellectual property laws and treaties. This EULA grants the LICENSEE no rights to use such content. All rights not expressly granted are reserved by Isotonik Studios.
  3. NO WARRANTIES Isotonik Studios expressly disclaims any warranty for the SOFTWARE PRODUCT. The SOFTWARE PRODUCT is provided ‘As Is’ without any express or implied warranty of any kind, including but not limited to any warranties of merchantability, noninfringement, or fitness of a particular purpose. Isotonik Studios does not warrant or assume responsibility for the accuracy or completeness of any information, text, graphics, links or other items contained within the SOFTWARE PRODUCT. Isotonik Studios makes no warranties respecting any harm that may be caused by the transmission of a computer virus, worm, time bomb, logic bomb, or other such computer program. Isotonik Studios further expressly disclaims any warranty or representation to the LICENSEE or to any third party.
  4. LIMITATION OF LIABILITY In no event shall Isotonik Studios be liable for any damages (including, without limitation, lost profits, business interruption, or lost information) arising out of the LICENSEE’s use of or inability to use the SOFTWARE PRODUCT, even if Isotonik Studios has been advised of the possibility of such damages. In no event will Isotonik Studios be liable for loss of data or for indirect, special, incidental, consequential (including lost profit), or other damages based in contract, tort or otherwise. Isotonik Studios shall have no liability with respect to the content of the SOFTWARE PRODUCT or any part thereof, including but not limited to errors or omissions contained therein, libel, infringements of rights of publicity, privacy, trademark rights, business interruption, personal injury, loss of privacy, moral rights or the disclosure of confidential information.

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